Spell
NormalDiffusion Wave-Motion
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5909
(This card is not treated as a "Fusion" card.) If your opponent controls a monster: Pay 1000 LP, then target 1 Level 7 or higher Spellcaster monster you control; this turn, it must attack all monsters your opponent controls once each, also other monsters you control cannot attack. The effects of monsters destroyed by these attacks cannot activate and are negated.
Diffusion Wave-Motion — Power Evaluation
Final Score: 54 ± 8 · Confidence: Medium
- Intrinsic: 55 · Deck: 54 · Meta: provisional
- Primary role: Board breaker · Secondary: Removal/Negation
Why it scores here
The card's value is a single conditional board event: for 1000 LP, a Level 7+ Spellcaster you control must attack every opposing monster once, and the monsters destroyed this way have their effects negated. It converts a Level 7+ Spellcaster body into board control when the opponent already has monsters, but it needs that body on the field and costs life, and there is no combo data to confirm a stronger line. High ATK or popularity earned no points; the score rests on the text and on 73 decks that run it at about one copy each.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Text requires a Level 7+ Spellcaster already on your field, and the Dark Magician shell it appears in (18 of 73 decks) supplies one, but the card is not searchable and there are no combo starts (inferred, observed deck count). |
| Combo & Conversion | 45 | Text shows one forced-attack board clear and no body or follow-up, and with no combo boards recorded the conversion is text-only inference (inferred). |
| Resource Economy | 40 | A 1000 LP cost with no draw, search or recursion, so card advantage depends on how many opposing monsters the forced attacks destroy (verified text, inferred). |
| Effect & Interaction | 60 | Destroys opposing monsters through forced attacks and negates the effects of those destroyed monsters, but only when the opponent controls a monster (verified text). |
| Material Utility | 10 | A Spell card with no material or summoning value (verified card type). |
| Resilience & Flexibility | 35 | Single-use spell that one negation ends, and it needs a specific Level 7+ Spellcaster target on your field (inferred from text). |
| Deck-Building Efficiency | 75 | Runs at 1 copy in 70 of 73 decks with no garnet or lock; the main cost is the 1000 LP payment (observed deck data, verified text). |
Calculation
Weight profile: 0.7 Board breaker + 0.3 Removal/Negation. Intrinsic ≈ 55, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Forced attacks can destroy several opposing monsters in one activation
- Negates effects of the monsters destroyed by those attacks
- Single copy per deck, so deckbuilding cost is low
- Used across 29 archetypes, so it is not tied to one home
Weaknesses
- Needs a Level 7+ Spellcaster already on the field
- Costs 1000 LP each activation
- Gives no card advantage and no recursion
- Spell card, so a single negation ends the effect
Counters / choke points
- Negate activation
- Opponent with no monsters on the field makes the effect unusable
Best use
Board breaker. Decks: Dark Magician, Thunder Dragon, Gaia. Suggested copies: 1.
Evidence & gaps
- Verified: Text: opponent controls a monster, pay 1000 LP, target a Level 7+ Spellcaster you control; Text: forced attack on all opposing monsters once each, other monsters cannot attack; Text: effects of monsters destroyed by these attacks are negated; Deck count 73 with 58.9% in gameplay type 7
- Observed: Average 1.07 copies per deck; 70 of 73 decks run 1 copy; Dark Magician archetype present in 18 of 73 decks (24.7%)
- Inferred: Primary role is Board breaker with Removal/Negation as a secondary role; Accessibility depends on having a Level 7+ Spellcaster on the field; Deck synergy is modest because no combo boards exist to confirm centrality
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






